How digital tools can speed up the climate transition

Digital tools can be used in many different ways to accelerate the climate transition. During Transition Lab Forum 4, a workshop entitled "Digital tools for transition in practical climate work" was held to provide an insight into what tools exist, how they can be used and why.

In addition to group discussions, several experts in the field shared their experiences. Here we provide an overview of what was discussed with links to the presentations and videos.

You can also watch the workshop presentations on the Viable Cities Youtube channel

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Working with open data and digital tools in the city of Gothenburg

Kim Lantto from the City of Gothenburg began by talking about Gothenburg's work with digital tools and open data. However, a prerequisite is that data is available even across municipal boundaries and with more transparency, trust can increase. How can we find good digital solutions that already exist and share them with other cities? And a final message from Kim: Always start from the needs of the citizens and co-create the services offered.

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Digital twin of the City of Gothenburg

How can digital tools be used for the visualization of climate impact data for better decision-making in the work on climate change in cities? We got acquainted with the City of Gothenburg's ongoing work to develop a Digital Twin where Eric Jeansson, geodata strategist at the City of Gothenburg's urban planning office, inspired with visualizations of Gothenburg.

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Visualizing climate change mitigation

Energy and climate advisor Erik Eklund from Umeå Municipality talked about how the municipality is exploring visualization tools to support the climate transition. They want to use visualization as a city to plan, understand and concretize the changes that are necessary to address the climate crisis. During 2020, Umeå and Uppsala municipalities have worked with the company ClimateView within Viable Cities to develop a proof of concept for cities based on Panorama, a tool for visualizing Sweden's national climate policy. Panorama has been developed by the Climate Policy Council in collaboration with ClimateView and several other actors.

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Computer games involve citizens in urban development

How can digital tools be used to involve citizens in decision-making on how the city should be designed? Pontus Westerberg, Innovation Program Manager at UN-Habitat, talked about Block-by-Block. Originally, the concept, then called Mina kvarter, started in Sweden where Svensk Byggtjänst wanted tools to involve young people in the development of Swedish suburbs. UN-Habitat launched the Block-by-Block initiative in 2012, using the computer game Minecraft to involve children and young people in the planning of cities and neighborhoods. So far, this has been done in more than 120 projects in more than 40 countries, including Sweden.

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Minecraft for inclusive urban planning in Gothenburg, Sweden

The City of Gothenburg also works with Minecraft for inclusive urban planning. Anna Reuter Metelius, project manager at the city's planning department, spoke about the work with young people in the districts of Hammarkullen and Bergsjön. The work is part of the Jämlikt Göteborg initiative, which aims to plan and build the city for greater equality.

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Participating experts

  • Kim Lantto, Development Manager Digital Service, City of Gothenburg

  • Eric Jeansson, City Planning Office, City of Gothenburg.

  • Erik Eklund, Energy and climate advisor at Umeå municipality.

  • Pontus Westerberg, Innovation Program Manager at UN-Habitat

  • Anna Reuter Metelius, Project Manager at the Planning Department, City of Gothenburg.

  • Eva Pavic, Project Coordinator, Johanneberg Science Park, City of Gothenburg.

Other interesting links and further reading